It is a truth universally acknowledged that Monopoly, patented on December 31, 1935 by Charles B. Darrow, is not a game: It’s a world. The basic template: a multiplayer economics game, in which players roll two six-sided dice, move around the periphery of a square board, buy properties, collect rent when opponents land on their spaces, and buy up or trade for connected properties to build houses and hotels on. You win when everyone else goes bust. Played the right way, it’s as much about psychological warfare as economics; sidebar…