Examining racial attitudes in virtual spaces through gaming

The national dialogue on race has progressed powerfully and painfully in the past year, and issues of racial bias in the news have become ubiquitous. However, for over a decade, researchers from MIT’s Imagination, Computation, and Expression Laboratory (ICE Lab) have been developing systems to model, simulate, and analyze such issues of identity.  In recent years there’s been a rise in popularity of video games or virtual reality (VR) experiences addressing racial issues for educational or training purposes, coinciding with the rapid development of the academic field of serious or…

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